The relationship of online game addiction with learning motivation in school age children on COVID-19 pandemic

https://doi.org/10.21744/lingcure.v5n1.1650

Authors

  • Inong Sri Rahayu STIKes Muhammadiyah Lhokseumawe, Indonesia
  • Indra Karana STIKes Dharma Husada Bandung, Indonesia
  • Muhammad Agus Hardiansyah Universitas Sultan Ageng Tirtayasa, Indonesia
  • Dyah Handayani Dewi Universitas Nasional Jakarta, Indonesia
  • Elihami Muhammadiyah University of Enrekang, Indonesia

Keywords:

COVID-19 pandemic, learning motivation, online games, school age children

Abstract

Playing online games during the Covid-19 pandemic has caused concern for children's learning motivation. The purpose of the study was to determine the relationship between addiction to playing online games with learning motivation in school-age children during the Covid-19 pandemic. This research method is analytic, with a cross sectional approach. The study population was all school-age children aged 6-18 years, totaling 57 children, the respondents were determined using total sampling. The study was conducted on July 13 to July 18, 2021. The analysis was carried out using the chi-square test. The results showed that addiction to playing online games was in the addiction category of 70.2%. Learning motivation for school-age children during the Covid-19 pandemic was in the 59.6% category. The p-value = 0.001 < = 0.05 with an Odd Ratio (OR) value of 0.103, this proves that there is a relationship between addiction to playing online games and learning motivation in school-age children during the Covid-19 pandemic.

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Published

2021-11-10

How to Cite

Rahayu, I. S., Karana, I. ., Hardiansyah, M. A., Dewi, D. H., & Elihami, E. (2021). The relationship of online game addiction with learning motivation in school age children on COVID-19 pandemic. Linguistics and Culture Review, 5(1), 384-396. https://doi.org/10.21744/lingcure.v5n1.1650

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Section

Research Articles