Augmented reality in ocean’s secrets: educational application with attached book for students

https://doi.org/10.21744/lingcure.v5nS1.1498

Authors

  • Vinothini Kasinathan Asia Pacific University of Technology and Innovation, Malaysia
  • Afnan Taha Abdullah Al-Sharafi Asia Pacific University of Technology and Innovation, Malaysia
  • Aida Zamnah Asia Pacific University of Technology and Innovation, Malaysia
  • Naresh Kumar Appadurai Asia Pacific University of Technology and Innovation, Malaysia
  • Vinesh Thiruchelvam Asia Pacific University of Technology and Innovation, Malaysia
  • Aida Mustapha University Tun Hussein Onn Malaysia

Keywords:

augmented reality, educational technology, online learning, pandemic

Abstract

The aim of this paper is a project which uses of Augmented Reality (AR) as a method for edutainment learning instrument to promote and encourage learning among students in this pandemic period. An AR application is developed together with a physical book called the Ocean’s Secret. This application projects animated 3D models of the sea animals as visualized in the printed book as the students or readers interact with the book. The book Ocean’s Secret offers facts about the ocean and marine animals along with fun quizzes, puzzles, coloring activities, as well as educational videos prompted by the AR objects. This book would be a good source as a learning tool during this last 2 years of the pandemic period. AROS application is evaluated via User Acceptance Test and an Observation Study. The findings show that the application has effectively aided online learning and make the learning environment more interesting and engaging. It is hoped that AR education books will assist online education in this pandemic period while at the same time offering students with the sense of excitement they desire.

Downloads

Download data is not yet available.

References

Akçay?r, M., & Akçay?r, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational Research Review, 20, 1-11. https://doi.org/10.1016/j.edurev.2016.11.002

Asri, D. N., Cahyono, B. E. H., & Trisnani, R. P. (2021). Early reading learning for special needs students: challenges on inclusive primary school during COVID-19 pandemic. Linguistics and Culture Review, 5(S1), 1062-1074. https://doi.org/10.37028/lingcure.v5nS1.1489

Cheung, A. C., & Slavin, R. E. (2012). How features of educational technology applications affect student reading outcomes: A meta-analysis. Educational Research Review, 7(3), 198-215. https://doi.org/10.1016/j.edurev.2012.05.002

Clase, C. M., Fu, E. L., Ashur, A., Beale, R. C., Clase, I. A., Dolovich, M. B., ... & Carrero, J. J. (2020, July). Forgotten technology in the COVID-19 pandemic. Filtration properties of cloth and cloth masks: a narrative review. In Mayo Clinic Proceedings. Elsevier. https://doi.org/10.1016/j.mayocp.2020.07.020

Danchikov, E. A., Prodanova, N. A., Kovalenko, Y. N., & Bondarenko, T. G. (2021). Using different approaches to organizing distance learning during the COVID-19 pandemic: opportunities and disadvantages. Linguistics and Culture Review, 5(S1), 587-595. https://doi.org/10.37028/lingcure.v5nS1.1444

Desai, N. (2018). Recreation of history using augmented reality. ACCENTS Transactions on Image Processing and Computer Vision, 4(10), 1.

Downar, J., Seccareccia, D., & Associated Medical Services Inc. Educational Fellows in Care at the End of Life. (2010). Palliating a pandemic:“all patients must be cared for”. Journal of pain and symptom management, 39(2), 291-295. https://doi.org/10.1016/j.jpainsymman.2009.11.241

Emanuel, E. J., Persad, G., Upshur, R., Thome, B., Parker, M., Glickman, A., ... & Phillips, J. P. (2020). Fair allocation of scarce medical resources in the time of Covid-19.

Hamzah, M. L., Rizal, F., & Simatupang, W. (2021). Development of Augmented Reality Application for Learning Computer Network Device. International Journal of Interactive Mobile Technologies, 15(12).

Hrastinski, S. (2009). A theory of online learning as online participation. Computers & Education, 52(1), 78-82. https://doi.org/10.1016/j.compedu.2008.06.009

Karagozlu, D., Kosarenko, N., Efimova, O., & Zubov, V. (2019). Identifying students’ attitudes regarding augmented reality applications in science classes. International Journal of Emerging Technologies in Learning (iJET), 14(22), 45-55.

Kasinathan, V., Mustapha, A., & Fajrillah, A. A. N. A Gesture-based Recognition System for Augmented Reality.

Kasinathan, V., Mustapha, A., Raja, P., Pahat, B., & Zamnah, A. (2020). Exploring Augmented Reality In Collaborative Learning. International Journal of Management (IJM), 11(11).

Kesim, M., & Ozarslan, Y. (2012). Augmented reality in education: current technologies and the potential for education. Procedia-social and behavioral sciences, 47, 297-302. https://doi.org/10.1016/j.sbspro.2012.06.654

Khan, Z. R., Dyer, J., Bjelobaba, S., Gomes, S. F., Dlabolová, D. H., Sivasubramaniam, S., ... & Harish, P. (2021). Initiating count down-gamification of academic integrity. International Journal for Educational Integrity, 17(1), 1-15.

King, K. P. (2002). Educational technology professional development as transformative learning opportunities. Computers & Education, 39(3), 283-297. https://doi.org/10.1016/S0360-1315(02)00073-8

Mahmood, S. (2013). “Reality shock”: New early childhood education teachers. Journal of Early Childhood Teacher Education, 34(2), 154-170.

Mahmud, N., Cohen, J., Tsourides, K., & Berzin, T. M. (2015). Computer vision and augmented reality in gastrointestinal endoscopy. Gastroenterology report, 3(3), 179-184.

Mubin, S. A., Thiruchelvam, V., & Andrew, Y. W. (2020, August). Extended Reality: How They Incorporated for ASD Intervention. In 2020 8th International Conference on Information Technology and Multimedia (ICIMU) (pp. 262-266). IEEE.

Nincarean, D., Alia, M. B., Halim, N. D. A., & Rahman, M. H. A. (2013). Mobile Augmented Reality: the potential for education. Procedia-social and behavioral sciences, 103, 657-664. https://doi.org/10.1016/j.sbspro.2013.10.385

Ospennikova, E., Ershov, M., & Iljin, I. (2015). Educational robotics as an inovative educational technology. Procedia-Social and Behavioral Sciences, 214, 18-26. https://doi.org/10.1016/j.sbspro.2015.11.588

Palamar, S. P., Bielienka, G. V., Ponomarenko, T. O., Kozak, L. V., Nezhyva, L. L., & Voznyak, A. V. (2021, July). Formation of readiness of future teachers to use augmented reality in the educational process of preschool and primary education. CEUR Workshop Proceedings.

Song, L., Singleton, E. S., Hill, J. R., & Koh, M. H. (2004). Improving online learning: Student perceptions of useful and challenging characteristics. The internet and higher education, 7(1), 59-70. https://doi.org/10.1016/j.iheduc.2003.11.003

Vakaliuk, T. A., & Pochtoviuk, S. I. (2021, July). Analysis of tools for the development of augmented reality technologies. CEUR Workshop Proceedings.

Yildiz, E. P. (2021). Augmented reality research and applications in education.

Zhu, Y. J., Yang, X. Y., & Wang, S. J. (2017). Augmented reality meets tangibility: a new approach for early childhood education. EAI Endorsed Transactions on Creative Technologies, 4(11), 1-8.

Published

2021-10-08

How to Cite

Kasinathan, V., Al-Sharafi, A. T. A., Zamnah, A., Appadurai, N. K., Thiruchelvam, V., & Mustapha, A. (2021). Augmented reality in ocean’s secrets: educational application with attached book for students. Linguistics and Culture Review, 5(S1), 1123-1137. https://doi.org/10.21744/lingcure.v5nS1.1498

Issue

Section

Research Articles